February 10, 2011

in Unity3D 3.2


I just wanted to give you a quick glance at a little something that is in the pipe for an upcoming Unity release. As you are probably aware, Unity Pro includes water with real-time reflections and refractions.
It is a big step up from the Simple Water, but we (and many of you) have wanted a more flexible and realistic prefabbed water that just looks stunning the moment you drop it in your scene. That’s why, for the next release of Unity, Demo Team took the time to give pro water some major love:

Ok, so static screenshots don’t even begin to do this justice. You really need to see it in motion:
by Joe Robins

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